Over the summer, I began the journey from collector to creator.
Armed with cheap materials, a lack of workspace, and little time,
I created failed mold after failed mold. A month in and I could finally
cast a blank. A month later and I cast my first artisan, a pecular mouse-like creature
named Neritantan.
< -- Meet Neritantan.
Well, in short, there are 3 very complicated steps.
1. Sculpt (making sure it fits within a keycap's normal dimensions)
2. Mold (engineering a mold system that creates an artisan that can fit on a mech)
3. Cast (using pleasing pigments, doing multiple shots, mixing and pouring in a way to somehow prevent bubbles)
Cool! Then what?
If I were me, I'd sell them online for $20 each as well as take commissions.
Wait, I already do that.